AI Insights · Timothy · July 2022
Top 5 Pixel Games in Turkey Q2 2022
In Q2 2022, the top 5 pixel games in Turkey showed varying trends in revenue, downloads, and active users. Detailed insights reveal how these games performed over the quarter.
In Q2 2022, the top 5 pixel games on a unified platform in Turkey exhibited diverse performance trends in terms of revenue, downloads, and active users. Here’s a detailed look at how each game fared during the quarter.
FINAL FANTASY BRAVE EXVIUS from SQUARE ENIX saw fluctuations in its weekly revenue, peaking at around $17.7K in the final week of June. Throughout the quarter, the game experienced a general upward trend in revenue, especially notable in late April with earnings reaching approximately $16.2K. Although weekly active users saw a decline from 71 at the end of March to 46 by the end of June, the game maintained a relatively stable user base.
Galaxy Shooter - Falcon Squad by ONESOFT GLOBAL PTE. LTD. experienced a notable spike in weekly revenue in early May, reaching a high of about $12.4K. Weekly downloads showcased a downward trend from over 73K in late March to around 24.6K by the end of June. Despite this, the game maintained a strong user base, with weekly active users ranging from 200K to 355K throughout the quarter.
Crusaders Quest from LoadComplete had a more modest revenue performance, with earnings peaking at approximately $3.2K in late May. The game’s weekly active users showed a significant drop, starting from 36 at the end of March and dwindling to just 10 by mid-May.
Growtopia by Ubisoft exhibited a steady increase in weekly downloads, peaking at about 28.6K in early May. Revenue saw a high point of around $2.7K in the last week of June. The game’s active user base remained relatively stable, fluctuating between 19K and 24K throughout the quarter.
Galaxy Attack: Alien Shooter from ABI GLOBAL LTD. demonstrated stable weekly revenue trends, peaking at approximately $1.2K in the final week of June. Weekly downloads remained consistent, with a slight increase to 18.1K in mid-June. The game’s active user count remained robust, ranging from 118K to 142K during the quarter.
These insights are derived from Sensor Tower’s comprehensive data analytics. For more in-depth analysis and trends, visit Sensor Tower.